We enter CDL Seattle with only 2 teams over .500 and 3 teams having made roster changes in the past week. This should be interesting. Chicago comes in as the clear favorite, but they just made a roster change and New York, OGLA, and Minnesota are looking to take advantage of a weak field for their first tournament win of the year. I will use scrim results for the past week a lot more than usual because of the new rosters since we haven’t seen some of these teams play together before. As always, anything can happen with online COD, but there are some good matchups for today’s slate.
The scoring here is pretty simple, as Draftkings and FanDuel are both using the exact same point system (shown below). This scoring is similar to CS:GO in that you need high kill counts to score well. The interesting thing to note is that there is no adjustment of any kind, including sweep bonuses. This means that good players get penalized for sweeping since they miss out on big points from extra games. For Call of Duty, there are 5 game series with the following game modes: Hardpoint – S&D – Domination – Hardpoint – S&D. For DFS purposes, Hardpoint will be the highest scoring gamemode, followed by Domination, with S&D significantly behind for the most part. This means that in a 3-0 sweep, players will be missing out on additional points from a 2nd Hardpoint, which will really hurt their scores. We will need to try to get players that will play a minimum of 4 games, preferably all 5, to ensure the most points possible. This means that game stacking could pay off big time if one series goes longer than the rest.
|Statistic||Fantasy Points*Players drafted as Captain earn 1.5x fantasy point values|
|Bomb Plants/Defuses (S&D)||+3 Pts|
|Capture Time (Hardpoint)||+0.1 Pts per 1 second|
|Captures (Domination)||+1 Pt|
|Statistic||Fantasy Points*Players drafted as Captain earn 1.5x fantasy point values|
|Wins (Match)||+10 Pts|
|Wins (Games)||+4 Pts|
|Wins (Rounds S&D)||+0.5 Pts|
Included next to each player are their Kill/Death ratio for the season, along with their average Hardpoint capture time and Domination captures per game. S&D plants/defuses were not included as these are mostly situational and only a handful of players average a significant number. Team spots were not included as the maximum a winning team can get is 28, and the minimum a winning team can get is 22. For some reason there is no penalty for losing games, so a team will benefit from going to a full 5 games so they have a chance to win more S&D rounds. The strategy here is to just get the cheapest winning team to make the rest of your lineup fit, and it may even be possible to do well with a losing team if your players score high enough.
CHI(-345) V PAR(+239) (4PM EST)
This will be the 3rd matchup of these teams this season, with Chicago taking both series, but Paris has won 3 maps between those 2 series. Interestingly, all 3 of Paris’ wins were in Hardpoint, but after seeing Chicago win all 5 HP maps pretty easily in scrims this past week, I’m not too sure if Paris will be able to replicate their earlier success. It is important to note that Chicago replaced Gunless with Prestinni, but that shouldn’t affect this team all that much. Despite Prestinni definitely being a downgrade skill-wise, his better communication and selfless play should make this team stronger overall.
|CHI (12-4)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
The addition of Prestinni is very welcome for DFS purposes, as we no longer have to choose between 5 all-stars from this lineup. By no means is Prestinni a bad player, but his role on this team is to be the fast entry SMG that will bait himself for his teammates to clean up the kills. Also, he and Arcitys are now the 2nd pair of twins that are teammates, so that’s pretty neat. Envoy was already the top player on this team, but he and Scump benefit the most from this roster change, making Envoy the player to target here. Formal looks much better than earlier in the year and he and Arcitys are the most common next guys up. Scump has been inconsistent this season, but he has a huge ceiling as evidenced by his (at the time) Hardpoint kill record and his low price gives you some roster flexibility today.
|PAR (6-8)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
After swapping roles around for the last tournament and putting Louqa on the main AR role, it seems like Paris has changed back as Denz has been using the AR in recent scrims. Swapping roles around is generally not a good sign for a team, and I wouldn’t be surprised if there is an eventual roster change here as nothing they try has been working. Paris has only won 1 series across the past 2 tournaments, and they will need to get something going here if they don’t want to continue falling towards the bottom of the standings. Despite losing all 5 maps vs Chicago in scrims this week, Shockz and Louqa both put up decent stats and they will need to do so here if they are going to steal a map. Denz is much better with an AR, but his slow play and high price make it hard to play him in DFS.
LON(-270) V LAG(+194) (5:30PM EST)
Another team that made a roster change, London benched Jurd in favor of Zer0 from NY a few days ago. Jurd has been one of, if not the most, disappointing player this season, so adding in Zer0 should definitely be a positive here. Thankfully, London’s first game with this new roster is against the worst team in the league who surprisingly haven’t made any changes in a while. The Guerillas are 1-8 in their past 9 series with their only win coming against an OGLA team that was still being dragged down by JKap. Despite their struggles, LAG is a decent S&D team and could very well take the S&D here to push this series to 4 games. In that case, London makes for a good team to target today.
|LON (5-8)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
Despite his monster 1.29 K/D for the season, Wuskin finds himself in the middle of the pack here for some reason. His price makes him a top play from this team for FD, but on DK I am looking for Dylan to put up big numbers in this matchup for only $200 more. Dylan averages the 4th most kills per Hardpoint on this slate and since the addition of Zer0, he has been the top performer in every scrim this past week. Skrapz is very expensive here, but he has looked great recently and makes for a good part of a team stack, or even a solid 1-off if you can afford him.
|LAG (2-9)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
If you read my article from CDL Chicago, first of all thanks for coming back, but secondly you will know that online COD is Blazt’s domain. He was the top performer in all 3 series at that event, and I am expecting the same here again. Another player that benefits greatly from playing online is Vivid, as he was the 2nd best performer in those series and he has also been playing very well in recent scrims. Despite his low K/D, Vivid averages the most engagements per game on this slate, and with the current scoring we want those high kill numbers regardless of K/D (for the most part). It’s hard to recommend anyone else here as there is a reason that this team is 2-9.
MIN(-161) v OGLA(+121) (7PM EST)
After a great finals run at CDL Florida, OGLA is looking to prove that their first performance with their new roster wasn’t a fluke, but they face a strong Minnesota team looking to bounce back after missing the playoffs at the same event. Both teams match up well and this should be the best series of the day, which means that these guys should be among the highest scorers today. The prices here are fairly high across the board though, so it is important to manage your salary well when getting exposure to this series.
|OGLA (5-9)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
The prices for this team are pretty telling for the most part, as Dashy and Slasher have been 1a and 1b for this team all year. The interesting thing is TJHaly’s low price as he had his best tournament of the season last event with the addition of Chino, and he has been the top performer in recent scrims. Kuavo is always capable of big performances, but he has been very inconsistent this season. While Chino is basically fantasy irrelevant, he may need to put up big numbers this weekend as there are strong rumours that OGLA is signing Gunless after this tournament to replace him.
|MIN (11-8)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
After a very disappointing CDL Florida, Minnesota will look to get back to another Finals this weekend, and their star players will have to pick it up to get there. GodRx, a consensus top-5 player contending for best player in the league, had a very poor event by his standards, but he looks like his old self in scrims and is a very affordable price here for a player of his caliber. Assault and Alexx are the next guys up, but Assault is a little too expensive for how slow he plays. Alexx has been pretty consistent this year and he is a lot more affordable here, especially on DK.
NY(-435) V SEA(+289) (8:30PM EST)
Our last match of the day features two 4-10 teams, although they are on different trends right now. New York’s addition of Mack has them looking like a top team, while Seattle’s struggles have forced them to put Enable back in the lineup for this weekend. This is a big downgrade in my opinion as, outside of his horrendous series against Atlanta, Pandur had looked pretty good for this team and his friendship with Octane kept the vibes good which is very important with these guys. Although NY’s record hasn’t improved too much, they have only faced 1 sub .500 team out of 7 series since the addition of Mack. Their Domination struggles could lead to a 4 game series here though, as they are only 2-5 with Mack while Seattle is 4-1 with Enable in that game mode.
|NY (4-10)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
Mack comes in as the most expensive player on Fanduel, but for good reason. He has 5 straight 100+ performances and his high objective play (2.2 plants per S&D) gives him a very safe floor. The rest of this team isn’t exactly consistent, but Temp and Attach are generally the next guys up, while Zoomaa has been putting up big numbers in recent scrims. Accuracy currently averages the fewest engagements per Hardpoint on this slate making him irrelevant for DFS purposes.
|SEA (4-10)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
While Mack is the most expensive player on Fanduel, Octane holds that spot on Draftkings today. He is still the s1mple of COD as he has to put this entire team in his backpack and hard carry them every single series for them to have a chance to win. Even in losses, Octane puts up great statlines, so if they can push this series to 4 games, he makes for a great play here, especially on FD where his price is ridiculously cheap. Slacked is the only other semi-consistent performer here, with Apathy and Karma having the occasional good series here and there. Both players generally struggle online so I am not confident in them here. Enable was benched for a reason earlier this season.
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