05.23.20 COD Slate

All 4 series yesterday went at least 4 games, with 2 game 5’s, but the end results went as expected. It feels weird to not be talking about an upset here, but I kinda like it. We have a similar slate today where there is one clear close series, while the others all have potential to be sweeps, so you may need to spread your exposure around. 2 of these are elimination games, so it should be fun to see who will stay at the bottom of the standings, and we see 1 familiar matchup once again, so let’s jump right in.

The scoring here is pretty simple, as Draftkings and FanDuel are both using the exact same point system (shown below). This scoring is similar to CS:GO in that you need high kill counts to score well. The interesting thing to note is that there is no adjustment of any kind, including sweep bonuses. This means that good players get penalized for sweeping since they miss out on big points from extra games. For Call of Duty, there are 5 game series with the following game modes: Hardpoint – S&D – Domination – Hardpoint – S&D. For DFS purposes, Hardpoint will be the highest scoring gamemode, followed by Domination, with S&D significantly behind for the most part. This means that in a 3-0 sweep, players will be missing out on additional points from a 2nd Hardpoint, which will really hurt their scores. We will need to try to get players that will play a minimum of 4 games, preferably all 5, to ensure the most points possible. This means that game stacking could pay off big time if one series goes longer than the rest.

Players
StatisticFantasy Points*Players drafted as Captain earn 1.5x fantasy point values
Kills+2 Pts
Deaths-1 Pt
Bomb Plants/Defuses (S&D)+3 Pts
Capture Time (Hardpoint)+0.1 Pts per 1 second
Captures (Domination)+1 Pt
Teams
StatisticFantasy Points*Players drafted as Captain earn 1.5x fantasy point values
Wins (Match)+10 Pts
Wins (Games)+4 Pts
Wins (Rounds S&D)+0.5 Pts

Included next to each player are their Kill/Death ratio for the season, along with their average Hardpoint capture time and Domination captures per game. S&D plants/defuses were not included as these are mostly situational and only a handful of players average a significant number. Team spots were not included as the maximum a winning team can get is 28, and the minimum a winning team can get is 22. For some reason there is no penalty for losing games, so a team will benefit from going to a full 5 games so they have a chance to win more S&D rounds. The strategy here is to just get the cheapest winning team to make the rest of your lineup fit, and it may even be possible to do well with a losing team if your players score high enough.

MIN V CHI  (1PM EST)

The first series of the day should be the closest, as these teams were both favorites coming into this tournament. Both teams aren’t what they were earlier this year though, as Chicago has a new 5th and Minnesota has looked pretty shaky recently. Regardless, these teams are both full of talent and this should be a great series. There is a good chance that one of these teams wins this weekend, and this may even be a Finals preview if the loser of this series can make a run. Chicago is 2-0 against Minnesota this season, but both series were fairly close (despite Chicago winning 3-0 last matchup) and this is a different team that is still adjusting to playing together. Neither team looked overly impressive yesterday, so it’s hard to lean heavily in favor of one side here.

CHI (13-4)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
Envoy780093001.0257.795.65
Arcitys760092001.0763.765.00
FormaL760091001.0644.553.47
Scump700079000.9835.694.59
Prestinni660079000.8838.405.63

As expected, Prestinni struggled mightily in his debut yesterday, putting up a 0.76 K/D in their victory over Paris. Formal stepped up and led the team with a 1.17, while Envoy was the only other positive player. These 2 have been doing this all year and they will need to continue to stay hot against this tough Minnesota lineup. Arcitys will need to play like he has for most of the year, and not like he did yesterday (10-23 DOM) as MIN will punish mistakes a lot more than Paris. Scump actually led this team in kills yesterday and his price gives you a lot of room to work with, especially on Fanduel.

MIN (12-8)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
Assault8800104001.1666.265.14
Alexx840099001.0953.575.67
GodRx820092001.2150.743.90
SiLLY720096000.9348.806.14
Asim620081000.8936.435.29

This is a really frustrating team for DFS, as the top 3 guys are all capable of big performances here. Assault was the top scorer yesterday, but Alexx was just behind him with GodRx a little further back. Despite this, GodRx is still a top player and he has played well against Chicago in their previous matchups. They are all priced up so you may just need to get whoever you can afford. SiLLY and Asim are still very inconsistent players and can’t regularly be trusted for fantasy, especially against a team like Chicago. 

NY V LON   (2:30PM EST)

In their first match since adding Zer0, London was pushed to a game 5 by the LA Guerillas. That’s generally not great and it makes me wonder if they will be able to handle this far superior New York squad. New York on the other hand looked in control against Seattle, aside from the Domination which they still struggle with heavily. London isn’t a great Domination team by any means (5-9), but New York is currently 2-13 in the mode and there is a decent chance they lose another one here to make this a 4 game series. 

NY (5-10)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
Mack9400105001.0855.575.38
Attach780098001.0550.814.80
Temp760094001.0152.774.67
Accuracy700088001.0074.815.73
ZooMaa640091000.9742.274.93

Coming off a stellar performance yesterday that saw him as the day’s top scorer, Mack’s price jumped up a decent amount on DK, although he still seems underpriced. Since joining this NY team a few weeks ago, Mack has put up big numbers again and again and will look to do so here to help the Subliners continue to climb the standings. ZooMaa played great yesterday as well, while Accuracy and Temp both put up good K/Ds, although their low kill counts didn’t lead to great scores. Attach seems to be in a bit of a slump recently and his price makes it difficult to play him over his teammates, but the rest of this team is all playable which means this could be another salary based decision .

LON (6-8)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
Skrapz10000100001.0343.585.21
Wuskin980089001.2946.583.00
Dylan920095000.9441.716.36
Zer0560088000.9138.205.17
Seany520088000.8865.105.33

Everyone from this team scored around the same against LAG besides Dylan, and I’m starting to wonder if his extremely fast pace just simply doesn’t work with the players around him. Regardless, he is still a great player capable of big fantasy scores due to his high engagements, making him a solid piece of a team stack. Wuskin and Skrapz will always be great plays, and Wuskin’s low Fanduel price makes him a very attractive pick. Zer0 and Seany aren’t consistent players in any sense, but if you’re desperate for salary, they could fit in a series stack if need be.

OGLA V PAR  (4PM EST)

Our first elimination match of the day may be a quick one, as OGLA should have taken out a strong Minnesota team in their close game 5, while Paris hasn’t looked too good for a while and a roster change may be imminent. Despite this, a couple of the Paris players scored very well yesterday in a 3-1 loss, so there is merit to getting exposure here. Assuming Dashy doesn’t go 1-10 again in S&D though (it still hurts), there is a very real chance of a sweep here.

OGLA (5-10)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
SlasheR960090001.1159.403.80
Dashy860097001.0749.284.00
Kuavo740085000.9644.125.07
TJHaly720084000.9254.244.67
Chino580076000.8060.304.50

Slasher is now the most expensive player here on DK, and rightfully so as he has been the most consistent player from this OGLA lineup all season. On Fanduel however, he is still fairly cheap and is a lot easier to stomach. Dashy’s price dropped a good amount after a down series, but he has as high a ceiling as anyone, and a lot of people may avoid him due to recency bias. TJHaly and Kuavo still have their ups and downs and either is playable as part of team stacks. Chino had another 0.82 K/D yesterday and that’s what we can expect from him generally, making him mostly irrelevant for DFS purposes.

PAR (6-9)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
Denz900086001.1860.115.07
Louqa800090000.9759.154.73
KiSMET740078000.8743.196.40
Shockz740086000.9642.334.60
Zed680075000.9344.194.67

Despite losing 3-1 to Chicago, Denz, Louqa, and Shockz all had positive K/Ds and put up solid fantasy scores. Those 3 are the core of this team and they will need to continue producing to stave off yet another early tournament exit. Denz is the top play here as he is back on the main AR role, but he is only playable on Fanduel as his DK price is pretty high for such an unfavorable matchup. Shockz on the other hand is priced way down and allows you to get some cheap exposure if you want to go that route. KiSMET and Zed can’t be trusted for fantasy and it would not be surprising if one of them (or both) is not on this roster after this weekend.

SEA V LAG   (5:30PM EST)

The last match of the day is quite a familiar one; this is the 5th matchup of these 2 teams this season. Seattle has won all 4 series against LAG this season, making up all of their wins for the season, so they are licking their lips coming into this game. These are probably the 2 worst teams in the league, but Seattle likes to farm CDL points off LAG and it would be surprising if they don’t do it once again here. The addition of Enable back to the lineup hasn’t seemed to help much though, so this could be closer than expected if he continues to put up a 0.6 K/D.

SEA (4-11)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
Octane1060094001.2874.424.63
Apathy860080001.0038.155.19
Slacked840080000.9448.084.69
Karma820077000.9246.194.63
Enable460070000.8325.004.17

Another day, another wasted performance from Octane. Despite losing 3-1 to New York, Octane was the 2nd highest scorer of the day, with almost a 100 point gap between him and Enable. Against the current LAG lineup, Octane holds a 1.62 K/D and it’s hard to not see him cruising in this matchup once again. Apathy and Karma have each had huge performances against this team (1.76 and 1.65 respectively), while Slacked has been in the 1.2’s every series. All 3 make for good complementary options, and it mostly depends on how risky you want to get with your lineup. Please don’t play Enable. At all. Seattle was the first team this season to make a mid-series substitution because Enable is so bad at S&D, and he should honestly be subbed out for respawns too at this point.

LAG (2-10)DK SalaryFD SalaryK/DHP TIMEDOM CAPs
AquA880083000.9826.625.00
Blazt800082001.0266.434.57
Decemate780079000.9533.624.18
Vivid680087000.8631.005.43
Spart600074000.7471.296.86

Decemate had his best series in a while yesterday and I expect a good amount of people will chase that performance today, which is fine by me. Not only is this team not a great one to target, no one here has a K/D higher than 0.8 against this Seattle team besides Blazt’s 0.98 which is still not overly desirable, so I would suggest looking elsewhere. If you are looking to stack this series, Blazt and Vivid have generally been the top players here, while Aqua and Decemate are capable of good scores. There is a good chance that Spart gets benched, and there’s good reason for that. Don’t expect too much from the worst team in the league.

I will be discussing my top plays and the series to target in our Discord and an additional Premium article, so sign up today to take down some contests this weekend!

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