Last week’s meta change resulted in AR dominance while almost every SMG player was terrible, so now the players have decided that the MP5’s attachment ban from last week should be reversed to give those players a chance to shoot back again. Fun times. We have a very interesting slate today as all 4 matches could very well be sweeps, so it is going to be very tough to build “safe” lineups. I am still expecting AR players to lead the way, but SMG players are more viable than they were last week. The big question is who will win; will Florida remain #1, will Dallas bounce back with another win, or will New York prove that last week wasn’t a fluke and win 2 in a row? This should be a fun weekend!
The scoring here is pretty similar between the 2 sites, but Fanduel decided to update their rules to reward players and teams who win quickly. This scoring is similar to CS:GO in that you need high kill counts to score well, while objective play provides a nice bonus. For Call of Duty, there are 5-game series with the following game modes: Hardpoint – S&D – Domination – Hardpoint – S&D. For DFS purposes, Hardpoint will be the highest scoring gamemode, followed by Domination, with S&D significantly behind for the most part. Fanduel has added an additional point per S&D kill to help try to bridge the gap, but it will still be the lowest scoring mode for players. Despite the scoring change, we still want at least a 4 game series for both sites, as most players will score more in Hardpoint than the 30 point sweep bonus from Fanduel, and Draftkings still has no adjustment. This means that game stacking should still be a viable strategy, but getting a 1-off from a sweep could pay off if they do well enough.
|Statistic||Fantasy Points*Players drafted as Captain earn 1.5x fantasy point values|
|Bomb Plants/Defuses (S&D)||+3 Pts|
|Capture Time (Hardpoint)||+0.1 Pts per 1 second|
|Captures (Domination)||+1 Pt|
|S&D Kill Bonus **FANDUEL ONLY**||+1 Pt|
|Maps Not Played Bonus **FANDUEL ONLY**||+15 Pts|
|Statistic||Fantasy Points*Players drafted as Captain earn 1.5x fantasy point values|
|Wins (Match)||+10 Pts|
|Wins (Games)||+4 Pts|
|Wins (Rounds S&D)||+0.5 Pts|
|Maps Not Played Bonus **FANDUEL ONLY**||+3 Pts|
Included next to each player are their Kill/Death ratio for the season, along with their average Hardpoint capture time and Domination captures per game. S&D plants/defuses were not included as these are mostly situational and only a handful of players average a significant number. Team spots were not included as the maximum a winning team can get on Draftkings is 28, while the minimum a winning team can get is 22 on Draftkings. On Fanduel, the minimum is 25 and the maximum is 31. The strategy here is to just get the cheapest winning team to make the rest of your lineup fit, and it may even be possible to do well with a losing team if your players score high enough.
DAL(-500) V PAR(+323) (1PM EST)
It feels like Paris is the first match of every slate recently, and this time they get to face a strong Dallas squad to try to get back on track. I don’t like their chances. Paris has proved time and time again that they can’t compete with any team outside of LAG, so Dallas should have no problems here. It would be very surprising to see Paris take a map here, but as we’ve seen recently, anything is possible in online COD.
|DAL (17-10)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
These Dallas players are much more appealing on Fanduel than on Draftkings because of the sweep threat, but they are priced way up today. Huke and Shotzzy are still the top targets, while Clayster has looked much better in scrims since the meta change. Crimsix and iLLeY should both also benefit from running an AR more, but they are still the weak points of this lineup and are priced as such. Still, they provide a decent floor on FD for cheap assuming they sweep here.
|PAR (7-14)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
I don’t even want to write about this team anymore. Louqa and Denz are the only players that maybe belong in the league, while Shockz is on the fence and the other 2 are basically stealing money from this franchise. None of these players should score well in this matchup and should be reserved to GPP dart throws if you don’t care about losing money.
LON(-167) V SEA(+125) (2:30PM EST)
Our 2nd match gives us the battle of the baiters, as Octane and Wuskin have been ridiculed for baiting their teammates to boost their K/D’s this season. While there is some merit to that claim, both of them are great players and this should be a fun matchup. Unfortunately for Octane though, his teammates aren’t near the level of Wuskin’s. This is another match that should end quickly despite what the odds may suggest, although Seattle has been able to steal some maps off solid teams recently, so you can’t completely count them out here.
|LON (10-13)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
London is coming off a somewhat disappointing week that saw them eliminated in the group stage at CDL New York, but they lost to the 2 Finalists, so it wasn’t all that bad. Wuskin and Skrapz are top targets here as always, while Dylan has the highest ceiling but he is very inconsistent. Seany and Zer0 have both looked good at times while having occasional bad maps, so they are both GPP darts for this lineup. With the prices here, I’m not sure you need to go too low.
|SEA (5-15)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
This team pretty much starts and ends with Octane. He is by far the best player on this team and he is certainly the only consistent one, and the meta change should only make him stronger. There is some sneaky value here though as Pandur has been running the 2nd AR in scrims and has looked really good, so he could be worth a pick if you are desperate for salary relief and believe Seattle can push this to a game 4. Once again though, everyone besides Octane is very inconsistent and hard to trust for DFS.
NY(-455) V LAG(+299) (4PM EST)
Our reigning champs get a first round matchup with the last-place Guerrillas, which I’m sure is a welcome sight after some difficult matchups last week. As always, LAG is a threat to win the S&D, especially against a New York team that is great at respawns but not so much at S&D. The Subliners are always a great team to target for DFS because of their slay-heavy playstyle, and a 4 game series here could lead to them being the highest scorers of the slate.
|NY (12-15)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
This team looked very shaky in scrims leading into last week, but they decided to completely swap their roles around and put Mack on an AR. It definitely paid off. Mack and Temp are a great AR duo, while Attach and Accuracy are serviceable as the next guys up. ZooMaa is the least consistent player here, but he has a very high ceiling due to his fast paced gameplay. Everyone from this team is playable and it may just be a “get who you can afford” type of situation today.
|LAG (5-14)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
While Blazt is still the most consistent player from this lineup, Decemate looked great with an AR last week and has thus been priced up a lot. He and Blazt are definitely in play, but we have seen players struggle stat-wise against New York in the past so I am worried about getting anyone from this lineup. Vivid is probably the x-factor in this matchup as he will need to lead this team in kills if they want a chance against the regning champs.
FLA(-200) V OGLA(+148) (5:30PM EST)
Our last series of the day should be an interesting one as Florida is widely regarded as the best team in the league right now, while OGLA made a couple roster changes and have brought in 2 amateur players to try to salvage their season. Florida should definitely have the advantage in this matchup as the OGLA roster adjusts to playing together. Hollow and Drazah were on Mack’s amateur team earlier this season, but don’t expect a similar performance from them. There’s a reason they weren’t picked up until now.
|FLA (17-8)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
Much like New York, everyone on this roster is playable, but like Dallas, the sweep threat makes it tough to go overboard here. Skyz is Mr. Consistent while Owakening is the shiny new thing that draws everyone’s eyes. Interestingly Fero is very cheap today despite playing very well since the meta change, while havok is priced up a bit too much. All of the Florida players should do well if this series goes 4 games, but I’m not all that confident that OGLA can bring us there.
|OGLA (7-13)||DK Salary||FD Salary||K/D||HP TIME||DOM CAPs|
This is a very interesting team as we have yet to see Hollow or Drazah play this season. As mentioned above, they were both on one of the top amateur teams this season alongside Mack, so they should know what they are doing. Hollow is the better play between them as he is running an AR, while Drazah seems to be the entry SMG player. This helps TJHaly a lot as he can focus more on kills instead of entering, making him a decent option at a low price. Slasher is still the top target here as he is one of the best AR’s in the league and is sort of a discount Octane for this team.
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