07.18.20 COD Slate

Yesterday was an abnormal day in online COD since all of the outcomes were expected. Today is not nearly as clear cut though with all 4 matchups fairly even, so we should be in for a treat. Some teams have decided to go back to 4 SMG’s rather than using multiple AR’s which changes up our strategy a little, but the top players are still on top. This is a very important day for many of these teams so there should be some great matches to look forward to!

The scoring here is pretty similar between the 2 sites, but Fanduel decided to update their rules to reward players and teams who win quickly. This scoring is similar to CS:GO in that you need high kill counts to score well, while objective play provides a nice bonus. For Call of Duty, there are 5-game series with the following game modes: Hardpoint – S&D – Domination – Hardpoint – S&D. For DFS purposes, Hardpoint will be the highest scoring gamemode, followed by Domination, with S&D significantly behind for the most part. Fanduel has added an additional point per S&D kill to help try to bridge the gap, but it will still be the lowest scoring mode for players. Despite the scoring change, we still want at least a 4 game series for both sites, as most players will score more in Hardpoint than the 30 point sweep bonus from Fanduel, and Draftkings still has no adjustment. This means that game stacking should still be a viable strategy, but getting a 1-off from a sweep could pay off if they do well enough.

StatisticFantasy Points*Players drafted as Captain earn 1.5x fantasy point values
Kills+2 Pts
Deaths-1 Pt
Bomb Plants/Defuses (S&D)+3 Pts
Capture Time (Hardpoint)+0.1 Pts per 1 second
Captures (Domination)+1 Pt
S&D Kill Bonus **FANDUEL ONLY**+1 Pt
Maps Not Played Bonus **FANDUEL ONLY**+15 Pts
StatisticFantasy Points*Players drafted as Captain earn 1.5x fantasy point values
Wins (Match)+10 Pts
Wins (Games)+4 Pts
Wins (Rounds S&D)+0.5 Pts
Maps Not Played Bonus **FANDUEL ONLY**+3 Pts

Included next to each player are their Kill/Death ratio for the season, along with their average Hardpoint capture time and Domination captures per game. S&D plants/defuses were not included as these are mostly situational and only a handful of players average a significant number. Team spots were not included as the maximum a winning team can get on Draftkings is 28, while the minimum a winning team can get is 22 on Draftkings. On Fanduel, the minimum is 25 and the maximum is 31. The strategy here is to just get the cheapest winning team to make the rest of your lineup fit, and it may even be possible to do well with a losing team if your players score high enough.


The Dallas Empire starts off our day again, but this will be a much tougher matchup than yesterday’s. New York followed up last week’s victory with a convincing 3-0 over LAG which isn’t all that impressive but NY’s S&D looked much better than expected. In fact, New York has won 12 maps in a row since dropping the 1st hardpoint to London last week, so Dallas could have a tough task ahead of them. This should be a very close match as both of these teams have a good chance to win this tournament, so this could be a great target for DFS today.

DAL (18-10)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

Dallas got the pleasure of playing against Paris yesterday and they definitely took advantage of it. 3 Dallas players put up the highest K/D’s of the day yesterday with a 1.47 for iLLeY and a 1.43 for both Huke and Shotzzy. Clayster and Crimsix weren’t as impressive, but they still played well with a 1.25 and a 1.02 respectively. All of these players will need to stay hot against a strong New York team, with the first trio most likely to lead the way again. It would be surprising to see positive K/D’s across the board again here, but Dallas is one of the top teams in the league and they are one of the few teams that is capable of matching New York’s slaying power.

NY (13-15)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

The New York Subliners have won 12 maps in a row and they have no intention of ending that streak today. This team is great for DFS purposes due to their kill-heavy play style, but they have a tough matchup here. The roles for this lineup have switched a bit as Mack and Temp aren’t full time AR’s anymore, but they are still playable with Temp taking a bigger hit. Everyone on this team is in play even in a tough matchup, but ZooMaa and Accuracy are more likely to underperform fantasy-wise against a tough opponent.

FLA V LON   (2:30PM EST)

Our other matchup of yesterday’s winners seems a little more one-sided as Florida is arguably the best team in the league right now, but they didn’t look too great against OGLA yesterday. The meta change affects the Mutineers more than most other teams, so London could have a chance to upset here. In saying that though, Florida should definitely take this series, but London could make it interesting and take a map or 2. 

FLA (18-8)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

Everyone from this lineup besides Frosty played very well against OGLA yesterday and they now get to face a London team that, while still pretty decent, is not close to the level of the other winner’s bracket teams. This should be a fairly easy win for Florida and an extended series could lead to some big scores. All 4 players besides Frosty had a 1.2+ K/D yesterday and they are all 4 in play once again. Skyz is the most consistent here while Havok is probably the most inconsistent, but with the highest ceiling. Owakening is a little pricey but is still a great play, while Fero is a solid play but isn’t really cheap enough to make him too appealing.

LON (11-13)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

Wuskin led the way in London’s controversial win over Seattle yesterday with a 1.31 K/D, but he played tremendously slow so his kill count wasn’t ideal. Everyone else was solid yesterday beside Dylan who still can’t seem to find any consistency this season. All of these players are viable if you want to bank on a London upset, but there’s a decent chance that Florida’s slaying power is too much for this team to handle. Wuskin is the most consistent player but he will need to pick up the pace to score well. Skrapz is next up most often while Zer0 has been a pretty solid tertiary option. Dylan is always a GPP option due to his ceiling, but it’s getting hard to trust him for DFS. Seany looked pretty good yesterday with an AR and could be worth a punt if you’re desperate, but this isn’t really the best matchup to look for salary relief from.


2 weeks in a row with this stellar matchup, what did we do to deserve this?! These are the 2 worst teams in the league so this series can really go either way depending on who decides to shoot back today. Paris actually swept LAG last week, but there’s no guarantee that we will see that again here. Neither of these teams is significantly better than the other, although Paris has seemed to adjust to the new meta better and after their sweep last time, they should have the advantage here.

PAR (7-15)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

Paris stole the S&D off Dallas by using their new “hide in spawn/random corners and hope someone runs into us” strategy because they know their gunskill isn’t good enough to win, but I’m not sure if that will work again versus LAG. Paris won this matchup 3-0 last week thanks to some abysmal performances by LAG’s SMG players, with Louqa and Denz leading the way. Those 2 are once again the top targets here and the other players can be plugged in if you really want to target this team, but it’s hard to trust any of these guys. Shockz was actually the only Paris player with a K/D above 0.77 yesterday so he could be playable, but this is a really ugly lineup.

LAG (5-15)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

The LA Guerrillas were the only team to get swept yesterday, but Blazt still had a 1.12 K/D. He is the Walmart Octane right now and is really the only trustworthy player from this lineup right now. Much like Paris, these guys are very inconsistent so it’s tough to narrow them down. Decemate is the next guy up while Aqua played well against Paris last series despite a disappointing performance yesterday. Vivid and Saints both had a 0.7 K/D last series against Paris so they will need to step up big time if they want revenge. Vivid is more likely to do so and if he gets hot, his ceiling is crazy high. It doesn’t happen often though.


In a difficult matchup with Florida yesterday, OGLA looked much improved with their 2 new additions, but they ultimately lost in a Game 5, Round 11. Seattle on the other hand were putting up a solid fight with London, after taking the Domination they had a 20 point lead in the 2nd Hardpoint before Slacked’s internet shut off and they had to play the rest of the map 4v5. Assuming that doesn’t happen again, the Surge should be able to put up a fight here as they desperately need a win for their Champs seeding later this year. While this is a loser’s bracket match, the outcome is very important for both of these teams, so this should be a great series.


After being the only positive player for OGLA yesterday despite being 1 S&D round away from beating Florida, Drazah finds himself as the most expensive player from this lineup. Despite this, Slasher is still the top option from this lineup and there really isn’t anyone else that jumps out here. Drazah did play well yesterday but it’s hard to trust an SMG player that has only played 1 pro series. He did look pretty good though so going back to him could possibly work out. The rest of this team is just awful right now with Hollow having the best shot of bouncing back since he is their 2nd AR player. This is a favorable matchup so you could really play anyone here, but they haven’t shown enough to make them trustworthy for DFS.

SEA (5-16)DK SalaryFD SalaryK/DHP TIMEDOM CAPs

Much like their opponent, Seattle only had one player go positive, and I’m sure you can guess who it was. Octane had the most kills and fewest deaths from this lineup while also being near the top in every objective. He is the clear top option from this lineup and after him it gets a bit murky. Pandur was the next best player yesterday as expected and he is still minimum priced on Draftkings, so he could be a serviceable value option today. Apathy played well yesterday and he should continue to do so with the way OGLA’s SMG players have been playing lately. Seattle has a fire under them after Slacked disconnected during map 4 yesterday and they weren’t awarded a replay, so they should come out hot in a very important match for them.

I will be discussing my top plays and the series to target in our Discord, so sign up today to take down some contests this weekend!

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